YugabyteDB (2.13.1.0-b60, 21121d69985fbf76aa6958d8f04a9bfa936293b5)

Coverage Report

Created: 2022-03-22 16:43

/Users/deen/code/yugabyte-db/src/yb/gutil/hash/jenkins_lookup2.h
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// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// The following only applies to changes made to this file as part of YugaByte development.
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//
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// Portions Copyright (c) YugaByte, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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// in compliance with the License.  You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software distributed under the License
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// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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// or implied.  See the License for the specific language governing permissions and limitations
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// under the License.
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//
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// Legacy implementation of the core Jenkins lookup2 algorithm. This is used in
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// many older hash functions which we are unable to remove or change due to the
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// values being recorded. New code should not use any of these routines and
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// should not include this header file. It pollutes the global namespace with
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// the 'mix' function.
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//
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// This file contains the basic hash "mix" code which is widely referenced.
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//
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// This file also contains routines used to load an unaligned little-endian
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// word from memory.  This relatively generic functionality probably
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// shouldn't live in this file.
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#ifndef UTIL_HASH_JENKINS_LOOKUP2_H_
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#define UTIL_HASH_JENKINS_LOOKUP2_H_
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#include "yb/gutil/endian.h"
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#include "yb/gutil/integral_types.h"
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// ----------------------------------------------------------------------
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// mix()
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//    The hash function I use is due to Bob Jenkins (see
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//    http://burtleburtle.net/bob/hash/index.html).
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//    Each mix takes 36 instructions, in 18 cycles if you're lucky.
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//
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//    On x86 architectures, this requires 45 instructions in 27 cycles,
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//    if you're lucky.
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// ----------------------------------------------------------------------
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154M
static inline void mix(uint32& a, uint32& b, uint32& c) {     // 32bit version
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  a -= b; a -= c; a ^= (c>>13);
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  b -= c; b -= a; b ^= (a<<8);
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  c -= a; c -= b; c ^= (b>>13);
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  a -= b; a -= c; a ^= (c>>12);
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  b -= c; b -= a; b ^= (a<<16);
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  c -= a; c -= b; c ^= (b>>5);
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  a -= b; a -= c; a ^= (c>>3);
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  b -= c; b -= a; b ^= (a<<10);
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  c -= a; c -= b; c ^= (b>>15);
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}
Unexecuted instantiation: hash.cc:mix(unsigned int&, unsigned int&, unsigned int&)
jenkins.cc:mix(unsigned int&, unsigned int&, unsigned int&)
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154M
static inline void mix(uint32& a, uint32& b, uint32& c) {     // 32bit version
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154M
  a -= b; a -= c; a ^= (c>>13);
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  b -= c; b -= a; b ^= (a<<8);
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  c -= a; c -= b; c ^= (b>>13);
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  a -= b; a -= c; a ^= (c>>12);
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  b -= c; b -= a; b ^= (a<<16);
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  c -= a; c -= b; c ^= (b>>5);
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  a -= b; a -= c; a ^= (c>>3);
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  b -= c; b -= a; b ^= (a<<10);
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  c -= a; c -= b; c ^= (b>>15);
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}
Unexecuted instantiation: split.cc:mix(unsigned int&, unsigned int&, unsigned int&)
Unexecuted instantiation: stringpiece.cc:mix(unsigned int&, unsigned int&, unsigned int&)
Unexecuted instantiation: partition.cc:mix(unsigned int&, unsigned int&, unsigned int&)
Unexecuted instantiation: yb_partition.cc:mix(unsigned int&, unsigned int&, unsigned int&)
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73.7M
static inline void mix(uint64& a, uint64& b, uint64& c) {     // 64bit version
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  a -= b; a -= c; a ^= (c>>43);
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73.7M
  b -= c; b -= a; b ^= (a<<9);
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  c -= a; c -= b; c ^= (b>>8);
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73.7M
  a -= b; a -= c; a ^= (c>>38);
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  b -= c; b -= a; b ^= (a<<23);
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73.7M
  c -= a; c -= b; c ^= (b>>5);
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73.7M
  a -= b; a -= c; a ^= (c>>35);
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73.7M
  b -= c; b -= a; b ^= (a<<49);
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73.7M
  c -= a; c -= b; c ^= (b>>11);
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73.7M
  a -= b; a -= c; a ^= (c>>12);
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73.7M
  b -= c; b -= a; b ^= (a<<18);
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73.7M
  c -= a; c -= b; c ^= (b>>22);
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}
Unexecuted instantiation: hash.cc:mix(unsigned long long&, unsigned long long&, unsigned long long&)
jenkins.cc:mix(unsigned long long&, unsigned long long&, unsigned long long&)
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73.7M
static inline void mix(uint64& a, uint64& b, uint64& c) {     // 64bit version
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73.7M
  a -= b; a -= c; a ^= (c>>43);
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73.7M
  b -= c; b -= a; b ^= (a<<9);
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  c -= a; c -= b; c ^= (b>>8);
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73.7M
  a -= b; a -= c; a ^= (c>>38);
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  b -= c; b -= a; b ^= (a<<23);
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73.7M
  c -= a; c -= b; c ^= (b>>5);
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  a -= b; a -= c; a ^= (c>>35);
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  b -= c; b -= a; b ^= (a<<49);
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  c -= a; c -= b; c ^= (b>>11);
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  a -= b; a -= c; a ^= (c>>12);
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  b -= c; b -= a; b ^= (a<<18);
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  c -= a; c -= b; c ^= (b>>22);
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}
Unexecuted instantiation: split.cc:mix(unsigned long long&, unsigned long long&, unsigned long long&)
Unexecuted instantiation: stringpiece.cc:mix(unsigned long long&, unsigned long long&, unsigned long long&)
Unexecuted instantiation: partition.cc:mix(unsigned long long&, unsigned long long&, unsigned long long&)
Unexecuted instantiation: yb_partition.cc:mix(unsigned long long&, unsigned long long&, unsigned long long&)
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// Load an unaligned little endian word from memory.
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//
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// These routines are named Word32At(), Word64At() and Google1At().
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// Long ago, the 32-bit version of this operation was implemented using
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// signed characters.  The hash function that used this variant creates
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// persistent hash values.  The hash routine needs to remain backwards
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// compatible, so we renamed the word loading function 'Google1At' to
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// make it clear this implements special functionality.
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//
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// If a machine has alignment constraints or is big endian, we must
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// load the word a byte at a time.  Otherwise we can load the whole word
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// from memory.
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//
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// [Plausibly, Word32At() and Word64At() should really be called
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// UNALIGNED_LITTLE_ENDIAN_LOAD32() and UNALIGNED_LITTLE_ENDIAN_LOAD64()
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// but that seems overly verbose.]
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107M
static inline uint64 Word64At(const char *ptr) {
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107M
  return LittleEndian::Load64(ptr);
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}
Unexecuted instantiation: hash.cc:Word64At(char const*)
jenkins.cc:Word64At(char const*)
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107M
static inline uint64 Word64At(const char *ptr) {
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107M
  return LittleEndian::Load64(ptr);
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107M
}
Unexecuted instantiation: split.cc:Word64At(char const*)
Unexecuted instantiation: stringpiece.cc:Word64At(char const*)
Unexecuted instantiation: partition.cc:Word64At(char const*)
Unexecuted instantiation: yb_partition.cc:Word64At(char const*)
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static inline uint32 Word32At(const char *ptr) {
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  return LittleEndian::Load32(ptr);
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0
}
Unexecuted instantiation: hash.cc:Word32At(char const*)
Unexecuted instantiation: jenkins.cc:Word32At(char const*)
Unexecuted instantiation: split.cc:Word32At(char const*)
Unexecuted instantiation: stringpiece.cc:Word32At(char const*)
Unexecuted instantiation: partition.cc:Word32At(char const*)
Unexecuted instantiation: yb_partition.cc:Word32At(char const*)
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// This produces the same results as the byte-by-byte version below.
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// Here, we mask off the sign bits and subtract off two copies.  To
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// see why this is the same as adding together the sign extensions,
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// start by considering the low-order byte.  If we loaded an unsigned
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// word and wanted to sign extend it, we isolate the sign bit and subtract
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// that from zero which gives us a sequence of bits matching the sign bit
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// at and above the sign bit.  If we remove (subtract) the sign bit and
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// add in the low order byte, we now have a sign-extended byte as desired.
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// We can then operate on all four bytes in parallel because addition
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// is associative and commutative.
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//
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// For example, consider sign extending the bytes 0x01 and 0x81.  For 0x01,
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// the sign bit is zero, and 0x01 - 0 -0 = 1.  For 0x81, the sign bit is 1
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// and we are computing 0x81 - 0x80 + (-0x80) == 0x01 + 0xFFFFFF80.
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//
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// Similarily, if we start with 0x8200 and want to sign extend that,
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// we end up calculating 0x8200 - 0x8000 + (-0x8000) == 0xFFFF8000 + 0x0200
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//
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// Suppose we have two bytes at the same time.  Doesn't the adding of all
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// those F's generate something wierd?  Ignore the F's and reassociate
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// the addition.  For 0x8281, processing the bytes one at a time (like
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// we used to do) calculates
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//      [0x8200 - 0x8000 + (-0x8000)] + [0x0081 - 0x80 + (-0x80)]
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//   == 0x8281 - 0x8080 - 0x8000 - 0x80
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//   == 0x8281 - 0x8080 - 0x8080
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//
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// Byte-by-byte version:
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//
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// static inline uint32 Google1At(const char *ptr2) {
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//   const schar * ptr = reinterpret_cast<const schar *>(ptr2);
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//   return (static_cast<schar>(ptr[0]) +
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//          (static_cast<uint32>(ptr[1]) << 8) +
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//          (static_cast<uint32>(ptr[2]) << 16) +
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//          (static_cast<uint32>(ptr[3]) << 24));
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// }
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215M
static inline uint32 Google1At(const char *ptr) {
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  uint32 t = LittleEndian::Load32(ptr);
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  uint32 masked = t & 0x80808080;
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  return t - masked - masked;
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}
Unexecuted instantiation: hash.cc:Google1At(char const*)
jenkins.cc:Google1At(char const*)
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215M
static inline uint32 Google1At(const char *ptr) {
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  uint32 t = LittleEndian::Load32(ptr);
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  uint32 masked = t & 0x80808080;
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  return t - masked - masked;
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}
Unexecuted instantiation: split.cc:Google1At(char const*)
Unexecuted instantiation: stringpiece.cc:Google1At(char const*)
Unexecuted instantiation: partition.cc:Google1At(char const*)
Unexecuted instantiation: yb_partition.cc:Google1At(char const*)
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// Historically, WORD_HASH has always been defined as we always run on
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// machines that don't NEED_ALIGNED_LOADS and which IS_LITTLE_ENDIAN.
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//
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// TODO(user): find occurences of WORD_HASH and adjust the code to
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// use more meaningful concepts.
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# define WORD_HASH
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#endif  // UTIL_HASH_JENKINS_LOOKUP2_H_