YugabyteDB (2.13.1.0-b60, 21121d69985fbf76aa6958d8f04a9bfa936293b5)

Coverage Report

Created: 2022-03-22 16:43

/Users/deen/code/yugabyte-db/src/yb/rocksdb/util/random.h
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//  Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
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//  This source code is licensed under the BSD-style license found in the
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//  LICENSE file in the root directory of this source tree. An additional grant
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//  of patent rights can be found in the PATENTS file in the same directory.
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//
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// The following only applies to changes made to this file as part of YugaByte development.
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//
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// Portions Copyright (c) YugaByte, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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// in compliance with the License.  You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software distributed under the License
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// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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// or implied.  See the License for the specific language governing permissions and limitations
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// under the License.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef YB_ROCKSDB_UTIL_RANDOM_H
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#define YB_ROCKSDB_UTIL_RANDOM_H
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#include <stdint.h>
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#include <random>
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#include "yb/util/slice.h"
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namespace rocksdb {
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// A very simple random number generator.  Not especially good at
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// generating truly random bits, but good enough for our needs in this
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// package.
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class Random {
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 private:
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  enum : uint32_t {
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    M = 2147483647L  // 2^31-1
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  };
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  enum : uint64_t {
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    A = 16807  // bits 14, 8, 7, 5, 2, 1, 0
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  };
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  uint32_t seed_;
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1.53M
  static uint32_t GoodSeed(uint32_t s) { return (s & M) != 0 ? 
(s & M)1.53M
:
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; }
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 public:
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  // This is the largest value that can be returned from Next()
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  enum : uint32_t { kMaxNext = M };
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  explicit Random(uint32_t s) : seed_(GoodSeed(s)) {}
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  void Reset(uint32_t s) { seed_ = GoodSeed(s); }
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  uint32_t Next() {
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    // We are computing
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    //       seed_ = (seed_ * A) % M,    where M = 2^31-1
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    //
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    // seed_ must not be zero or M, or else all subsequent computed values
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    // will be zero or M respectively.  For all other values, seed_ will end
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    // up cycling through every number in [1,M-1]
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4.50G
    uint64_t product = seed_ * A;
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    // Compute (product % M) using the fact that ((x << 31) % M) == x.
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4.50G
    seed_ = static_cast<uint32_t>((product >> 31) + (product & M));
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    // The first reduction may overflow by 1 bit, so we may need to
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    // repeat.  mod == M is not possible; using > allows the faster
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    // sign-bit-based test.
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4.50G
    if (seed_ > M) {
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20.1k
      seed_ -= M;
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    }
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4.50G
    return seed_;
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  }
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  // Returns a uniformly distributed value in the range [0..n-1]
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  // REQUIRES: n > 0
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3.91G
  uint32_t Uniform(int n) { return Next() % n; }
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  // Randomly returns true ~"1/n" of the time, and false otherwise.
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  // REQUIRES: n > 0
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  bool OneIn(int n) { return (Next() % n) == 0; }
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  // Skewed: pick "base" uniformly from range [0,max_log] and then
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  // return "base" random bits.  The effect is to pick a number in the
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  // range [0,2^max_log-1] with exponential bias towards smaller numbers.
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  uint32_t Skewed(int max_log) {
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    return Uniform(1 << Uniform(max_log + 1));
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  }
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  // Returns a Random instance for use by the current thread without
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  // additional locking
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  static Random* GetTLSInstance();
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};
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// A simple 64bit random number generator based on std::mt19937_64
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class Random64 {
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 private:
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  std::mt19937_64 generator_;
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 public:
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  explicit Random64(uint64_t s) : generator_(s) { }
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  // Generates the next random number
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  uint64_t Next() { return generator_(); }
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  // Returns a uniformly distributed value in the range [0..n-1]
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  // REQUIRES: n > 0
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  uint64_t Uniform(uint64_t n) {
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    return std::uniform_int_distribution<uint64_t>(0, n - 1)(generator_);
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  }
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  // Randomly returns true ~"1/n" of the time, and false otherwise.
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  // REQUIRES: n > 0
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  bool OneIn(uint64_t n) { return Uniform(n) == 0; }
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  // Skewed: pick "base" uniformly from range [0,max_log] and then
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  // return "base" random bits.  The effect is to pick a number in the
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  // range [0,2^max_log-1] with exponential bias towards smaller numbers.
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  uint64_t Skewed(int max_log) {
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    return Uniform(1 << Uniform(max_log + 1));
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  }
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};
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// Store in *dst a random string of length "len" and return a Slice that
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// references the generated data.
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Slice RandomString(Random* rnd, int len, std::string* dst);
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inline std::string RandomString(Random* rnd, int len) {
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  std::string r;
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  RandomString(rnd, len, &r);
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  return r;
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}
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// Store in *dst a string of length "len" that will compress to
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// "N*compressed_fraction" bytes and return a Slice that references
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// the generated data.
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Slice CompressibleString(Random* rnd, double compressed_fraction, int len, std::string* dst);
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}  // namespace rocksdb
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#endif // YB_ROCKSDB_UTIL_RANDOM_H