/Users/deen/code/yugabyte-db/src/yb/rocksdb/utilities/geo_db.h
Line | Count | Source |
1 | | // Copyright (c) 2011-present, Facebook, Inc. All rights reserved. |
2 | | // This source code is licensed under the BSD-style license found in the |
3 | | // LICENSE file in the root directory of this source tree. An additional grant |
4 | | // of patent rights can be found in the PATENTS file in the same directory. |
5 | | // |
6 | | // The following only applies to changes made to this file as part of YugaByte development. |
7 | | // |
8 | | // Portions Copyright (c) YugaByte, Inc. |
9 | | // |
10 | | // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except |
11 | | // in compliance with the License. You may obtain a copy of the License at |
12 | | // |
13 | | // http://www.apache.org/licenses/LICENSE-2.0 |
14 | | // |
15 | | // Unless required by applicable law or agreed to in writing, software distributed under the License |
16 | | // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express |
17 | | // or implied. See the License for the specific language governing permissions and limitations |
18 | | // under the License. |
19 | | // |
20 | | |
21 | | #ifndef ROCKSDB_LITE |
22 | | #pragma once |
23 | | #include <string> |
24 | | #include <vector> |
25 | | |
26 | | #include "yb/rocksdb/utilities/stackable_db.h" |
27 | | #include "yb/rocksdb/status.h" |
28 | | |
29 | | namespace rocksdb { |
30 | | |
31 | | // |
32 | | // Configurable options needed for setting up a Geo database |
33 | | // |
34 | | struct GeoDBOptions { |
35 | | // Backup info and error messages will be written to info_log |
36 | | // if non-nullptr. |
37 | | // Default: nullptr |
38 | | Logger* info_log; |
39 | | |
40 | | explicit GeoDBOptions(Logger* _info_log = nullptr):info_log(_info_log) { } |
41 | | }; |
42 | | |
43 | | // |
44 | | // A position in the earth's geoid |
45 | | // |
46 | | class GeoPosition { |
47 | | public: |
48 | | double latitude; |
49 | | double longitude; |
50 | | |
51 | | explicit GeoPosition(double la = 0, double lo = 0) : |
52 | 23 | latitude(la), longitude(lo) { |
53 | 23 | } |
54 | | }; |
55 | | |
56 | | // |
57 | | // Description of an object on the Geoid. It is located by a GPS location, |
58 | | // and is identified by the id. The value associated with this object is |
59 | | // an opaque string 'value'. Different objects identified by unique id's |
60 | | // can have the same gps-location associated with them. |
61 | | // |
62 | | class GeoObject { |
63 | | public: |
64 | | GeoPosition position; |
65 | | std::string id; |
66 | | std::string value; |
67 | | |
68 | 5 | GeoObject() {} |
69 | | |
70 | | GeoObject(const GeoPosition& pos, const std::string& i, |
71 | | const std::string& val) : |
72 | 4 | position(pos), id(i), value(val) { |
73 | 4 | } |
74 | | }; |
75 | | |
76 | | class GeoIterator { |
77 | | public: |
78 | 2 | GeoIterator() = default; |
79 | 2 | virtual ~GeoIterator() {} |
80 | | virtual void Next() = 0; |
81 | | virtual bool Valid() const = 0; |
82 | | virtual const GeoObject& geo_object() = 0; |
83 | | virtual Status status() const = 0; |
84 | | }; |
85 | | |
86 | | // |
87 | | // Stack your DB with GeoDB to be able to get geo-spatial support |
88 | | // |
89 | | class GeoDB : public StackableDB { |
90 | | public: |
91 | | // GeoDBOptions have to be the same as the ones used in a previous |
92 | | // incarnation of the DB |
93 | | // |
94 | | // GeoDB owns the pointer `DB* db` now. You should not delete it or |
95 | | // use it after the invocation of GeoDB |
96 | | // GeoDB(DB* db, const GeoDBOptions& options) : StackableDB(db) {} |
97 | 2 | GeoDB(DB* db, const GeoDBOptions& options) : StackableDB(db) {} |
98 | 2 | virtual ~GeoDB() {} |
99 | | |
100 | | // Insert a new object into the location database. The object is |
101 | | // uniquely identified by the id. If an object with the same id already |
102 | | // exists in the db, then the old one is overwritten by the new |
103 | | // object being inserted here. |
104 | | virtual Status Insert(const GeoObject& object) = 0; |
105 | | |
106 | | // Retrieve the value of the object located at the specified GPS |
107 | | // location and is identified by the 'id'. |
108 | | virtual Status GetByPosition(const GeoPosition& pos, |
109 | | const Slice& id, std::string* value) = 0; |
110 | | |
111 | | // Retrieve the value of the object identified by the 'id'. This method |
112 | | // could be potentially slower than GetByPosition |
113 | | virtual Status GetById(const Slice& id, GeoObject* object) = 0; |
114 | | |
115 | | // Delete the specified object |
116 | | virtual Status Remove(const Slice& id) = 0; |
117 | | |
118 | | // Returns an iterator for the items within a circular radius from the |
119 | | // specified gps location. If 'number_of_values' is specified, |
120 | | // then the iterator is capped to that number of objects. |
121 | | // The radius is specified in 'meters'. |
122 | | virtual GeoIterator* SearchRadial(const GeoPosition& pos, |
123 | | double radius, |
124 | | int number_of_values = INT_MAX) = 0; |
125 | | }; |
126 | | |
127 | | } // namespace rocksdb |
128 | | #endif // ROCKSDB_LITE |