/Users/deen/code/yugabyte-db/src/yb/rocksdb/utilities/geodb/geodb_impl.h
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1 | | // Copyright (c) 2011-present, Facebook, Inc. All rights reserved. |
2 | | // This source code is licensed under the BSD-style license found in the |
3 | | // LICENSE file in the root directory of this source tree. An additional grant |
4 | | // of patent rights can be found in the PATENTS file in the same directory. |
5 | | // |
6 | | // The following only applies to changes made to this file as part of YugaByte development. |
7 | | // |
8 | | // Portions Copyright (c) YugaByte, Inc. |
9 | | // |
10 | | // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except |
11 | | // in compliance with the License. You may obtain a copy of the License at |
12 | | // |
13 | | // http://www.apache.org/licenses/LICENSE-2.0 |
14 | | // |
15 | | // Unless required by applicable law or agreed to in writing, software distributed under the License |
16 | | // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express |
17 | | // or implied. See the License for the specific language governing permissions and limitations |
18 | | // under the License. |
19 | | // |
20 | | |
21 | | #ifndef ROCKSDB_LITE |
22 | | |
23 | | #pragma once |
24 | | #include <algorithm> |
25 | | #include <cmath> |
26 | | #include <string> |
27 | | #include <sstream> |
28 | | #include <stdexcept> |
29 | | #include <vector> |
30 | | |
31 | | #include "yb/rocksdb/utilities/geo_db.h" |
32 | | #include "yb/rocksdb/utilities/stackable_db.h" |
33 | | #include "yb/rocksdb/env.h" |
34 | | #include "yb/rocksdb/status.h" |
35 | | |
36 | | namespace rocksdb { |
37 | | |
38 | | // A specific implementation of GeoDB |
39 | | |
40 | | class GeoDBImpl : public GeoDB { |
41 | | public: |
42 | | GeoDBImpl(DB* db, const GeoDBOptions& options); |
43 | | ~GeoDBImpl(); |
44 | | |
45 | | // Associate the GPS location with the identified by 'id'. The value |
46 | | // is a blob that is associated with this object. |
47 | | virtual Status Insert(const GeoObject& object) override; |
48 | | |
49 | | // Retrieve the value of the object located at the specified GPS |
50 | | // location and is identified by the 'id'. |
51 | | virtual Status GetByPosition(const GeoPosition& pos, const Slice& id, |
52 | | std::string* value) override; |
53 | | |
54 | | // Retrieve the value of the object identified by the 'id'. This method |
55 | | // could be potentially slower than GetByPosition |
56 | | virtual Status GetById(const Slice& id, GeoObject* object) override; |
57 | | |
58 | | // Delete the specified object |
59 | | virtual Status Remove(const Slice& id) override; |
60 | | |
61 | | // Returns a list of all items within a circular radius from the |
62 | | // specified gps location |
63 | | virtual GeoIterator* SearchRadial(const GeoPosition& pos, double radius, |
64 | | int number_of_values) override; |
65 | | |
66 | | private: |
67 | | DB* db_; |
68 | | const GeoDBOptions options_; |
69 | | const WriteOptions woptions_; |
70 | | const ReadOptions roptions_; |
71 | | |
72 | | // MSVC requires the definition for this static const to be in .CC file |
73 | | // The value of PI |
74 | | static const double PI; |
75 | | |
76 | | // convert degrees to radians |
77 | | static double radians(double x); |
78 | | |
79 | | // convert radians to degrees |
80 | | static double degrees(double x); |
81 | | |
82 | | // A pixel class that captures X and Y coordinates |
83 | | class Pixel { |
84 | | public: |
85 | | unsigned int x; |
86 | | unsigned int y; |
87 | | Pixel(unsigned int a, unsigned int b) : |
88 | 19 | x(a), y(b) { |
89 | 19 | } |
90 | | }; |
91 | | |
92 | | // A Tile in the geoid |
93 | | class Tile { |
94 | | public: |
95 | | unsigned int x; |
96 | | unsigned int y; |
97 | | Tile(unsigned int a, unsigned int b) : |
98 | 15 | x(a), y(b) { |
99 | 15 | } |
100 | | }; |
101 | | |
102 | | // convert a gps location to quad coordinate |
103 | | static std::string PositionToQuad(const GeoPosition& pos, int levelOfDetail); |
104 | | |
105 | | // arbitrary constant use for WGS84 via |
106 | | // http://en.wikipedia.org/wiki/World_Geodetic_System |
107 | | // http://mathforum.org/library/drmath/view/51832.html |
108 | | // http://msdn.microsoft.com/en-us/library/bb259689.aspx |
109 | | // http://www.tuicool.com/articles/NBrE73 |
110 | | // |
111 | | const int Detail = 23; |
112 | | // MSVC requires the definition for this static const to be in .CC file |
113 | | static const double EarthRadius; |
114 | | static const double MinLatitude; |
115 | | static const double MaxLatitude; |
116 | | static const double MinLongitude; |
117 | | static const double MaxLongitude; |
118 | | |
119 | | // clips a number to the specified minimum and maximum values. |
120 | 57 | static double clip(double n, double minValue, double maxValue) { |
121 | 57 | return fmin(fmax(n, minValue), maxValue); |
122 | 57 | } |
123 | | |
124 | | // Determines the map width and height (in pixels) at a specified level |
125 | | // of detail, from 1 (lowest detail) to 23 (highest detail). |
126 | | // Returns the map width and height in pixels. |
127 | 19 | static unsigned int MapSize(int levelOfDetail) { |
128 | 19 | return (unsigned int)(256 << levelOfDetail); |
129 | 19 | } |
130 | | |
131 | | // Determines the ground resolution (in meters per pixel) at a specified |
132 | | // latitude and level of detail. |
133 | | // Latitude (in degrees) at which to measure the ground resolution. |
134 | | // Level of detail, from 1 (lowest detail) to 23 (highest detail). |
135 | | // Returns the ground resolution, in meters per pixel. |
136 | | static double GroundResolution(double latitude, int levelOfDetail); |
137 | | |
138 | | // Converts a point from latitude/longitude WGS-84 coordinates (in degrees) |
139 | | // into pixel XY coordinates at a specified level of detail. |
140 | | static Pixel PositionToPixel(const GeoPosition& pos, int levelOfDetail); |
141 | | |
142 | | static GeoPosition PixelToPosition(const Pixel& pixel, int levelOfDetail); |
143 | | |
144 | | // Converts a Pixel to a Tile |
145 | | static Tile PixelToTile(const Pixel& pixel); |
146 | | |
147 | | static Pixel TileToPixel(const Tile& tile); |
148 | | |
149 | | // Convert a Tile to a quadkey |
150 | | static std::string TileToQuadKey(const Tile& tile, int levelOfDetail); |
151 | | |
152 | | // Convert a quadkey to a tile and its level of detail |
153 | | static void QuadKeyToTile(std::string quadkey, Tile* tile, |
154 | | int *levelOfDetail); |
155 | | |
156 | | // Return the distance between two positions on the earth |
157 | | static double distance(double lat1, double lon1, |
158 | | double lat2, double lon2); |
159 | | static GeoPosition displaceLatLon(double lat, double lon, |
160 | | double deltay, double deltax); |
161 | | |
162 | | // |
163 | | // Returns the top left position after applying the delta to |
164 | | // the specified position |
165 | | // |
166 | 2 | static GeoPosition boundingTopLeft(const GeoPosition& in, double radius) { |
167 | 2 | return displaceLatLon(in.latitude, in.longitude, -radius, -radius); |
168 | 2 | } |
169 | | |
170 | | // |
171 | | // Returns the bottom right position after applying the delta to |
172 | | // the specified position |
173 | | static GeoPosition boundingBottomRight(const GeoPosition& in, |
174 | 2 | double radius) { |
175 | 2 | return displaceLatLon(in.latitude, in.longitude, radius, radius); |
176 | 2 | } |
177 | | |
178 | | // |
179 | | // Get all quadkeys within a radius of a specified position |
180 | | // |
181 | | Status searchQuadIds(const GeoPosition& position, |
182 | | double radius, |
183 | | std::vector<std::string>* quadKeys); |
184 | | |
185 | | // |
186 | | // Create keys for accessing rocksdb table(s) |
187 | | // |
188 | | static std::string MakeKey1(const GeoPosition& pos, |
189 | | Slice id, |
190 | | std::string quadkey); |
191 | | static std::string MakeKey2(Slice id); |
192 | | static std::string MakeKey1Prefix(std::string quadkey, |
193 | | Slice id); |
194 | | static std::string MakeQuadKeyPrefix(std::string quadkey); |
195 | | }; |
196 | | |
197 | | } // namespace rocksdb |
198 | | |
199 | | #endif // ROCKSDB_LITE |